Download for MacApple silicon, macOS 14+
Skill

architect

@cursor Updated 2026-11-13

Sketch types, signatures, and module structure before code, then stay in the loop while implementation fills in. Use for /architect, 'architect this', 'design this', or non-trivial work where jumping to code would lock in the wrong shape.

Install

With your agent

Install OMGSkills skill "cursor/plugins:architect" into this agent's normal skills directory: call the OMGSkills MCP get_install_plan tool for your agent and run the script it returns (it installs only the pinned commit and verifies SKILL.md), and stop if MCP or the pin is unavailable. Do not overwrite or change existing skills without asking me.

Manual command

git clone https://github.com/cursor/plugins /tmp/plugins && ln -s /tmp/plugins/pstack/skills/architect ~/.claude/skills/architect

From README

Architect Sketch types, function signatures, class shapes, and module boundaries with not implemented bodies and pseudocode. Synthesize across multiple model perspectives, then fill in code against the chosen sketch. Start Open a todolist with one entry per phase before starting. Ground Sketch Agree Implement Scrap Phase A: Ground the problem Build a real mental model of every system the new code touches. Run the how skill over the relevant subsystems. Naming a file isn't grounding. Produce the architectural explanation how prescribes. If the design redefines ownership or layering, also run the why skill on the existing shape so the rationale becomes a constraint, not a guess. Skip Phase A only when the work is genuinely greenfield with no surrounding system to integrate. Phase B: Sketch Run the arena skill with the design-sketch task and the Phase A grounding artifacts. Pass references/runner-prompt.md as each runner's prompt.