icons8-design
The front door to Icons8 design help. Use when someone asks for a design pass, a UI review, or "make this look finished", when a screen or landing page has just been built and nobody has checked it, or when they mention Icons8 design checks. Routes the work to the skill that owns it (asset-check, ux-check, ux-writing, ui-polish, motion, design-tokens), fixes what it finds with catalog assets through the Icons8 MCP, and returns one report instead of one per skill.
Install
With your agent
Install OMGSkills skill "icons8/agent-skills:skills/icons8-design" into this agent's normal skills directory: call the OMGSkills MCP get_install_plan tool for your agent and run the script it returns (it installs only the pinned commit and verifies SKILL.md), and stop if MCP or the pin is unavailable. Do not overwrite or change existing skills without asking me.
Manual command
git clone https://github.com/icons8/agent-skills /tmp/agent-skills && ln -s /tmp/agent-skills/skills/icons8-design ~/.claude/skills/icons8-design
From README
Icons8 design One entry point. The MCP brings assets, these skills bring the rules that decide which asset and where, and this file decides who runs and how the answer comes back. Do not load all six for a narrow question. Route, run, merge. Route first | What was asked, or what you just built | Who owns it | |---|---| | A UI was just built or changed, and nobody asked for anything | asset-check, always, first | | "Does this work", a flow, a form, missing empty or error state, keyboard, alt text | ux-check | | Any user-facing string: buttons, errors, empty states, labels | ux-writing | | "Feels off", spacing, radii, icons, contrast, focus ring, hover | ui-polish | | Anything that moves, or should not | motion | | Hardcoded hex everywhere, no tokens, twelve grays | design-tokens | Rules of routing: asset-check is the cheap one: four mechanical checks, no taste involved. It runs on its own after a build, before anyone asks for a review. A narrow ask loads one skill.
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