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Skill

add-sfx

@remotion-dev Updated 2026-10-18

Add a new sound effect to @remotion/sfx

javascriptreactvideo

Install

With your agent

Install OMGSkills skill "remotion-dev/remotion:add-sfx" into this agent's normal skills directory: call the OMGSkills MCP get_install_plan tool for your agent and run the script it returns (it installs only the pinned commit and verifies SKILL.md), and stop if MCP or the pin is unavailable. Do not overwrite or change existing skills without asking me.

Manual command

git clone https://github.com/remotion-dev/remotion /tmp/remotion && ln -s /tmp/remotion/.agents/skills/add-sfx ~/.claude/skills/add-sfx

From README

Prerequisites Sound effects must first be added to the remotion.media package. Then it can be deployed using bun run build. The .env may be missing if we are in a worktree, but on the main non-worktree branch it should be present. The source of truth is generate.ts in that repo. A sound effect must exist there before it can be added to @remotion/sfx. Sound effects must be: WAV format CC0 (Creative Commons 0) licensed Normalized to peak at -3dB Steps Add to remotion.media repo (must be done first) In the remotion-dev/remotion.media repo: Add the WAV file to the root of the repo Add an entry to the soundEffects array in generate.ts: Run bun generate.ts to copy it to files/ and regenerate variants.json Deploy Add the export to packages/sfx/src/index.ts Use camelCase for the variable name. Avoid JavaScript reserved words (e.g. use uiSwitch not switch). Create a doc page at packages/docs/docs/sfx/ .mdx Follow the pattern of existing pages (e.g. whip.mdx).