hz-unity-tmp-resources
Imports and configures TextMesh Pro Essential Resources for Unity projects targeting Meta VR and Horizon OS. Use when setting up TMP UI, fixing missing TMP materials or fonts, or resolving pink/magenta TMP text.
Install
With your agent
Install OMGSkills skill "meta-quest/agentic-tools:skills/hz-unity-tmp-resources" into this agent's normal skills directory: call the OMGSkills MCP get_install_plan tool for your agent and run the script it returns (it installs only the pinned commit and verifies SKILL.md), and stop if MCP or the pin is unavailable. Do not overwrite or change existing skills without asking me.
Manual command
git clone https://github.com/meta-quest/agentic-tools /tmp/agentic-tools && ln -s /tmp/agentic-tools/skills/hz-unity-tmp-resources ~/.claude/skills/hz-unity-tmp-resources
From README
TextMesh Pro Resources Import When to use this skill Use this skill automatically when any of the following are detected: TMP text appears pink/magenta in the scene Console errors mentioning LiberationSans SDF, TMP Settings, or missing TMP materials Creating the first TMP text element in a project User asks to set up TextMesh Pro or create UI text Assets/TextMesh Pro/Resources/ folder does not exist Driving the Editor Every step below runs through unity-cli against an open Editor — no C# required. Confirm one is reachable first, and pass --project-path when more than one may be running: Connecting, --project-path, and Safe Mode recovery are covered by the unity-cli skill. On a Unity MCP server instead, see references/unity-mcp-fallback.md.
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