generate-editor-search-query
Generates Unity Search queries and opens the Search window to find assets or scene objects. Use when the user asks to find, filter, or list assets, GameObjects, components, or references in the Editor, not on disk.
Install
With your agent
Install OMGSkills skill "unity-technologies/skills:generate-editor-search-query" into this agent's normal skills directory: call the OMGSkills MCP get_install_plan tool for your agent and run the script it returns (it installs only the pinned commit and verifies SKILL.md), and stop if MCP or the pin is unavailable. Do not overwrite or change existing skills without asking me.
Manual command
git clone https://github.com/Unity-Technologies/skills /tmp/skills && ln -s /tmp/skills/skills/generate-editor-search-query ~/.claude/skills/generate-editor-search-query
From README
Default Behavior If the prompt explicitly says Unity Search, Quick Search, Search window, open Search, or asks for a Unity Search query, handle the search request with this skill even when the target belongs to another domain such as lighting, UI, physics, audio, or animation. For requests such as "find", "search", "locate", "list", "filter", "look up", "where is", "which assets use", or "what references" concrete Unity assets or scene objects: Determine whether the request is primarily about project assets, scene objects, or both. Build one concise Unity Search query. Show the query in the response before or while opening Search. Open Unity Search by running the Editor-side snippet unless the user explicitly asks for query text only. If opening Search fails, return the query and tell the user to paste it into Unity Search manually. Do not open Search when the user says "do not open Search", "query only", "what query should I use", "just give me the query", or similar.
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