ui
Routes Unity UI requests to the right framework skill (UI Toolkit, uGUI, or IMGUI) and answers UI comparison questions. Use for menus, HUDs, panels, or editor UI when the request doesn't name a framework. Consult before writing any UI code.
Install
With your agent
Install OMGSkills skill "unity-technologies/skills:ui" into this agent's normal skills directory: call the OMGSkills MCP get_install_plan tool for your agent and run the script it returns (it installs only the pinned commit and verifies SKILL.md), and stop if MCP or the pin is unavailable. Do not overwrite or change existing skills without asking me.
Manual command
git clone https://github.com/Unity-Technologies/skills /tmp/skills && ln -s /tmp/skills/skills/ui ~/.claude/skills/ui
From README
When to Route vs Answer Directly Route to a specialized skill when: User wants to understand, edit, or generate specific UI elements User references specific files or UI objects User asks for UI changes or creation Answer directly (without routing) when: User asks comparative/educational questions ("What's the difference between UI Toolkit and uGUI?") User asks about UI system capabilities or recommendations ("Should I use UITK or uGUI for mobile?") User needs conceptual explanation of Unity UI architecture Routing Logic Step 1: Check for explicit file references or keywords: | User mentions | Route to | |---------------|----------| | .uxml or .uss files (including in /Editor/) | ui-uitk | | "UI Toolkit", "UITK", "UIElements", "CreateGUI" | ui-uitk | | Canvas prefabs/objects, .prefab with UI | ui-ugui | | "uGUI", "Canvas", "RectTransform", "legacy UI" | ui-ugui | | "IMGUI", "OnGUI", "OnInspectorGUI", "immediate mode" | ui-imgui | | Figma URL (figma.com/design/...), "Figma", "import...
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