validate-urp-render-graph-renderer-feature
Reviews a Unity 6 URP ScriptableRendererFeature that uses the Render Graph API, checking resource wiring, material binding, execution structure, and best practices. Use to validate a renderer feature.
Install
With your agent
Install OMGSkills skill "unity-technologies/skills:validate-urp-render-graph-renderer-feature" into this agent's normal skills directory: call the OMGSkills MCP get_install_plan tool for your agent and run the script it returns (it installs only the pinned commit and verifies SKILL.md), and stop if MCP or the pin is unavailable. Do not overwrite or change existing skills without asking me.
Manual command
git clone https://github.com/Unity-Technologies/skills /tmp/skills && ln -s /tmp/skills/skills/validate-urp-render-graph-renderer-feature ~/.claude/skills/validate-urp-render-graph-renderer-feature
From README
Skill: Validate a Unity URP Render Graph Renderer Feature Purpose Review a Unity 6+ URP Render Graph ScriptableRendererFeature and its associated pass implementation for correctness issues related to material binding, resource wiring, render graph texture creation, static render function structure, global resource exposure, and API/version .
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